| Parameters |
| Noise Controls |
for information about all the Noise controls.
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| Gain |
for information about the Bias control.
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| Bias |
for information about the Bias control.
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| Wave Type |
This control allows one of seven different function wave types to be used. By passing the
combiner function through a waveform generator different shader patterns can be created.
These are shown below:
|
| Octaves |
This parameter determines the jaggedness of the bumps, in other words how much detail they have.
At low values the bumps will be smooth. The bumps will become more jagged as the value is increased.
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| Detail |
Although this parameter is called dispersion it really controls the "dentedness" of the texture. At low
values the bumps will be large deep bumps and at higher values the bumps become shallower and smaller.
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