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IFW2 Texture Procedurals - Parameter Tab Controls |
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Each IFW2 Texture Procedural has context sensitive help about the parameters used by
the currently selected texture. To see what each texture parameter does
simply click on the help button. This can be found at the bottom of
the parameter controls and looks like: |
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Fast Bump |
| This parameter controls whether the texture returns a gradient when it is being used in for bump mapping or as a displacement. When checked the texture will return a gradient which is a faster and more acturate method for bumps and displacements. |