| Bump Height |
The bump height can be controlled to give bumps or dents. |
| Clipping |
The top and bottom of the bumps can be clipped to give flat plateaus and plains. |
| Turbulence |
Turbulence can be added with the size, period, noise and number of
octaves all being controllable. |
| Material Maps |
Any texture can be used to control the application of other textures.
These can be any of the RJJ colour or bump textures. |
| Scale Maps |
Any colour texture can be used to control the scale of the bump texture applied. |
| Octaves |
The "jaggedness" of the dents can be controlled by changing the number of octaves. |
| Dispersion |
The density of the bumps is fully controllable. |